Build something real this weekend.
Every project ends in something you can show. Filter by what you want to make, or the career you want to try on.
Every project ends in something you can show. Filter by what you want to make, or the career you want to try on.
Showing 2 of 37 projects ·

You're going to take a real screen that frustrates people (a confusing checkout, a cluttered app, a signup that makes you give up), work out what's actually going wrong for the person using it, and redesign it to fix THAT. The skill is judgment: deciding what 'better' means for a real person's problem, committing to a tradeoff (a faster checkout might mean fewer choices on screen), and explaining every change by how it helps, including the boring screens most designs skip: what people see while it's loading, when there's nothing there yet, and when something goes wrong. That's the side of design that lasts, the part about decisions and not just making things look nice. You'll have made a real screen genuinely better, and be able to say exactly why.

You're going to build a Chrome extension, an add-on that changes how a website looks or works in your browser, and fix something on the web that annoys you every day: a list of posts full of junk, comment chains that never end, a site that hides what you need. Try it on the real sites you use, then cut it to the one thing worth keeping and make that solid. Taking things away is the skill here. That's real software engineering, code that runs in other people's browsers doing one job well. You'll have an add-on real people install and use every day.