Build something real this weekend.
Every project ends in something you can show. Filter by what you want to make, or the career you want to try on.
Every project ends in something you can show. Filter by what you want to make, or the career you want to try on.
Showing 2 of 37 projects ·

You're going to make a 60 to 90 second film: write a one-page plan (filmmakers call it a treatment), make short video clips (short pieces of video, a few seconds each) with AI, then cut and arrange them together, throwing out everything that doesn't belong. This cutting-and-arranging part is called editing, and it's most of the work: keeping the film moving so a stranger doesn't get bored, deleting clips even when you love them, deciding what stays. That's the real skill of making films, the part that survives every tool change. You'll have a finished film up on YouTube.

You're going to make a 15 to 30 second animation: something that loops (it plays over and over with no visible break), a tiny story, or one thing turning into another. Working in seconds forces something hard: every second has to carry something (story, movement, or meaning) or it gets cut. That's the same decision real animators make about what to keep and what to throw out. You'll end with a finished animation posted wherever you want it.